-
Why does
GLFWProvider.CheckForMainThreadexist?In this post we will look at
GLFWProvider.CheckForMainThreadand figure out why it exists and what you could use it for. -
Dealing with exceptions in callbacks
In the last post we left off saying that OpenTK does deal with re-throwing exceptions to some degree. In this post we will explore what this means.
-
Exceptions and P/Invoke
In the last post we discussed the GLFW error callback and I alluded to a more complicated reason to add your own error callback. And that reason is how P/Invoke deals with exceptions.
-
The GLFW error callback
As promised, in this post I’ll be talking about the GLFW error callback and why you might want to set your own.
-
What is
OPENTK4_USE_WAYLANDand what does it do?For the first post on this blog I want to explore the obscure
OPENTK4_USE_WAYLANDenvironment variable and how it interacts with OpenTK.