Struct Matrix3d
Represents a 3x3 matrix containing 3D rotation and scale with double-precision components.
Implements
Inherited Members
Namespace: OpenTK.Mathematics
Assembly: OpenTK.Mathematics.dll
Syntax
[Serializable]
public struct Matrix3d : IEquatable<Matrix3d>, IFormattable, IMultiplyOperators<Matrix3d, double, Matrix3d>, IMultiplyOperators<Matrix3d, Vector3d, Vector3d>, IMultiplyOperators<Matrix3d, Matrix3d, Matrix3d>, IMultiplyOperators<Matrix3d, Matrix3x2d, Matrix3x2d>, IMultiplyOperators<Matrix3d, Matrix3x4d, Matrix3x4d>, IAdditionOperators<Matrix3d, Matrix3d, Matrix3d>, ISubtractionOperators<Matrix3d, Matrix3d, Matrix3d>, IEqualityOperators<Matrix3d, Matrix3d, bool>, IAdditiveIdentity<Matrix3d, Matrix3d>, IMultiplicativeIdentity<Matrix3d, Matrix3d>
Constructors
Matrix3d(Matrix4d)
Initializes a new instance of the Matrix3d struct.
Declaration
public Matrix3d(Matrix4d matrix)
Parameters
| Type | Name | Description |
|---|---|---|
| Matrix4d | matrix | A Matrix4d to take the upper-left 3x3 from. |
Matrix3d(Vector3d, Vector3d, Vector3d)
Initializes a new instance of the Matrix3d struct.
Declaration
public Matrix3d(Vector3d row0, Vector3d row1, Vector3d row2)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector3d | row0 | Top row of the matrix. |
| Vector3d | row1 | Second row of the matrix. |
| Vector3d | row2 | Bottom row of the matrix. |
Matrix3d(double, double, double, double, double, double, double, double, double)
Initializes a new instance of the Matrix3d struct.
Declaration
public Matrix3d(double m00, double m01, double m02, double m10, double m11, double m12, double m20, double m21, double m22)
Parameters
| Type | Name | Description |
|---|---|---|
| double | m00 | First item of the first row of the matrix. |
| double | m01 | Second item of the first row of the matrix. |
| double | m02 | Third item of the first row of the matrix. |
| double | m10 | First item of the second row of the matrix. |
| double | m11 | Second item of the second row of the matrix. |
| double | m12 | Third item of the second row of the matrix. |
| double | m20 | First item of the third row of the matrix. |
| double | m21 | Second item of the third row of the matrix. |
| double | m22 | Third item of the third row of the matrix. |
Fields
Identity
The identity matrix.
Declaration
public static readonly Matrix3d Identity
Field Value
| Type | Description |
|---|---|
| Matrix3d |
Row0
First row of the matrix.
Declaration
public Vector3d Row0
Field Value
| Type | Description |
|---|---|
| Vector3d |
Row1
Second row of the matrix.
Declaration
public Vector3d Row1
Field Value
| Type | Description |
|---|---|
| Vector3d |
Row2
Third row of the matrix.
Declaration
public Vector3d Row2
Field Value
| Type | Description |
|---|---|
| Vector3d |
Zero
The zero matrix.
Declaration
public static readonly Matrix3d Zero
Field Value
| Type | Description |
|---|---|
| Matrix3d |
Properties
AdditiveIdentity
Gets the additive identity of the matrix, which is the zero matrix.
Declaration
public static Matrix3d AdditiveIdentity { get; }
Property Value
| Type | Description |
|---|---|
| Matrix3d |
Column0
Gets the first column of this matrix.
Declaration
public Vector3d Column0 { readonly get; set; }
Property Value
| Type | Description |
|---|---|
| Vector3d |
Column1
Gets the second column of this matrix.
Declaration
public Vector3d Column1 { readonly get; set; }
Property Value
| Type | Description |
|---|---|
| Vector3d |
Column2
Gets the third column of this matrix.
Declaration
public Vector3d Column2 { readonly get; set; }
Property Value
| Type | Description |
|---|---|
| Vector3d |
Determinant
Gets the determinant of this matrix.
Declaration
public readonly double Determinant { get; }
Property Value
| Type | Description |
|---|---|
| double |
Diagonal
Gets or sets the values along the main diagonal of the matrix.
Declaration
public Vector3d Diagonal { readonly get; set; }
Property Value
| Type | Description |
|---|---|
| Vector3d |
this[int, int]
Gets or sets the value at a specified row and column.
Declaration
public double this[int rowIndex, int columnIndex] { readonly get; set; }
Parameters
| Type | Name | Description |
|---|---|---|
| int | rowIndex | The index of the row. |
| int | columnIndex | The index of the column. |
Property Value
| Type | Description |
|---|---|
| double |
M11
Gets or sets the value at row 1, column 1 of this instance.
Declaration
public double M11 { readonly get; set; }
Property Value
| Type | Description |
|---|---|
| double |
M12
Gets or sets the value at row 1, column 2 of this instance.
Declaration
public double M12 { readonly get; set; }
Property Value
| Type | Description |
|---|---|
| double |
M13
Gets or sets the value at row 1, column 3 of this instance.
Declaration
public double M13 { readonly get; set; }
Property Value
| Type | Description |
|---|---|
| double |
M21
Gets or sets the value at row 2, column 1 of this instance.
Declaration
public double M21 { readonly get; set; }
Property Value
| Type | Description |
|---|---|
| double |
M22
Gets or sets the value at row 2, column 2 of this instance.
Declaration
public double M22 { readonly get; set; }
Property Value
| Type | Description |
|---|---|
| double |
M23
Gets or sets the value at row 2, column 3 of this instance.
Declaration
public double M23 { readonly get; set; }
Property Value
| Type | Description |
|---|---|
| double |
M31
Gets or sets the value at row 3, column 1 of this instance.
Declaration
public double M31 { readonly get; set; }
Property Value
| Type | Description |
|---|---|
| double |
M32
Gets or sets the value at row 3, column 2 of this instance.
Declaration
public double M32 { readonly get; set; }
Property Value
| Type | Description |
|---|---|
| double |
M33
Gets or sets the value at row 3, column 3 of this instance.
Declaration
public double M33 { readonly get; set; }
Property Value
| Type | Description |
|---|---|
| double |
MultiplicativeIdentity
Gets the multiplicative identity of the matrix, which is the identity matrix.
Declaration
public static Matrix3d MultiplicativeIdentity { get; }
Property Value
| Type | Description |
|---|---|
| Matrix3d |
Trace
Gets the trace of the matrix, the sum of the values along the diagonal.
Declaration
public readonly double Trace { get; }
Property Value
| Type | Description |
|---|---|
| double |
Methods
Add(Matrix3d, Matrix3d)
Adds two instances.
Declaration
[Pure]
public static Matrix3d Add(Matrix3d left, Matrix3d right)
Parameters
| Type | Name | Description |
|---|---|---|
| Matrix3d | left | The left operand of the addition. |
| Matrix3d | right | The right operand of the addition. |
Returns
| Type | Description |
|---|---|
| Matrix3d | A new instance that is the result of the addition. |
Add(in Matrix3d, in Matrix3d, out Matrix3d)
Adds two instances.
Declaration
public static void Add(in Matrix3d left, in Matrix3d right, out Matrix3d result)
Parameters
| Type | Name | Description |
|---|---|---|
| Matrix3d | left | The left operand of the addition. |
| Matrix3d | right | The right operand of the addition. |
| Matrix3d | result | A new instance that is the result of the addition. |
ClearRotation()
Returns a copy of this Matrix3 without rotation.
Declaration
public readonly Matrix3d ClearRotation()
Returns
| Type | Description |
|---|---|
| Matrix3d | The matrix without rotation. |
ClearScale()
Returns a copy of this Matrix3 without scale.
Declaration
public readonly Matrix3d ClearScale()
Returns
| Type | Description |
|---|---|
| Matrix3d | The matrix without scaling. |
CreateFromAxisAngle(Vector3d, double)
Build a rotation matrix from the specified axis/angle rotation.
Declaration
[Pure]
public static Matrix3d CreateFromAxisAngle(Vector3d axis, double angle)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector3d | axis | The axis to rotate about. |
| double | angle | Angle in radians to rotate counter-clockwise (looking in the direction of the given axis). |
Returns
| Type | Description |
|---|---|
| Matrix3d | A matrix instance. |
CreateFromAxisAngle(Vector3d, double, out Matrix3d)
Build a rotation matrix from the specified axis/angle rotation.
Declaration
public static void CreateFromAxisAngle(Vector3d axis, double angle, out Matrix3d result)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector3d | axis | The axis to rotate about. |
| double | angle | Angle in radians to rotate counter-clockwise (looking in the direction of the given axis). |
| Matrix3d | result | A matrix instance. |
CreateFromQuaternion(Quaterniond)
Build a rotation matrix from the specified quaternion.
Declaration
[Pure]
public static Matrix3d CreateFromQuaternion(Quaterniond q)
Parameters
| Type | Name | Description |
|---|---|---|
| Quaterniond | q | Quaternion to translate. |
Returns
| Type | Description |
|---|---|
| Matrix3d | A matrix instance. |
CreateFromQuaternion(in Quaterniond, out Matrix3d)
Build a rotation matrix from the specified quaternion.
Declaration
public static void CreateFromQuaternion(in Quaterniond q, out Matrix3d result)
Parameters
| Type | Name | Description |
|---|---|---|
| Quaterniond | q | Quaternion to translate. |
| Matrix3d | result | Matrix result. |
CreateRotationX(double)
Builds a rotation matrix for a rotation around the x-axis.
Declaration
[Pure]
public static Matrix3d CreateRotationX(double angle)
Parameters
| Type | Name | Description |
|---|---|---|
| double | angle | The counter-clockwise angle in radians. |
Returns
| Type | Description |
|---|---|
| Matrix3d | The resulting Matrix3d instance. |
CreateRotationX(double, out Matrix3d)
Builds a rotation matrix for a rotation around the x-axis.
Declaration
public static void CreateRotationX(double angle, out Matrix3d result)
Parameters
| Type | Name | Description |
|---|---|---|
| double | angle | The counter-clockwise angle in radians. |
| Matrix3d | result | The resulting Matrix3d instance. |
CreateRotationY(double)
Builds a rotation matrix for a rotation around the y-axis.
Declaration
[Pure]
public static Matrix3d CreateRotationY(double angle)
Parameters
| Type | Name | Description |
|---|---|---|
| double | angle | The counter-clockwise angle in radians. |
Returns
| Type | Description |
|---|---|
| Matrix3d | The resulting Matrix3d instance. |
CreateRotationY(double, out Matrix3d)
Builds a rotation matrix for a rotation around the y-axis.
Declaration
public static void CreateRotationY(double angle, out Matrix3d result)
Parameters
| Type | Name | Description |
|---|---|---|
| double | angle | The counter-clockwise angle in radians. |
| Matrix3d | result | The resulting Matrix3d instance. |
CreateRotationZ(double)
Builds a rotation matrix for a rotation around the z-axis.
Declaration
[Pure]
public static Matrix3d CreateRotationZ(double angle)
Parameters
| Type | Name | Description |
|---|---|---|
| double | angle | The counter-clockwise angle in radians. |
Returns
| Type | Description |
|---|---|
| Matrix3d | The resulting Matrix3d instance. |
CreateRotationZ(double, out Matrix3d)
Builds a rotation matrix for a rotation around the z-axis.
Declaration
public static void CreateRotationZ(double angle, out Matrix3d result)
Parameters
| Type | Name | Description |
|---|---|---|
| double | angle | The counter-clockwise angle in radians. |
| Matrix3d | result | The resulting Matrix3d instance. |
CreateScale(Vector3d)
Creates a scale matrix.
Declaration
[Pure]
public static Matrix3d CreateScale(Vector3d scale)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector3d | scale | Scale factors for the x, y, and z axes. |
Returns
| Type | Description |
|---|---|
| Matrix3d | A scale matrix. |
CreateScale(in Vector3d, out Matrix3d)
Creates a scale matrix.
Declaration
public static void CreateScale(in Vector3d scale, out Matrix3d result)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector3d | scale | Scale factors for the x, y, and z axes. |
| Matrix3d | result | A scale matrix. |
CreateScale(double)
Creates a scale matrix.
Declaration
[Pure]
public static Matrix3d CreateScale(double scale)
Parameters
| Type | Name | Description |
|---|---|---|
| double | scale | Single scale factor for the x, y, and z axes. |
Returns
| Type | Description |
|---|---|
| Matrix3d | A scale matrix. |
CreateScale(double, out Matrix3d)
Creates a scale matrix.
Declaration
public static void CreateScale(double scale, out Matrix3d result)
Parameters
| Type | Name | Description |
|---|---|---|
| double | scale | Single scale factor for the x, y, and z axes. |
| Matrix3d | result | A scale matrix. |
CreateScale(double, double, double)
Creates a scale matrix.
Declaration
[Pure]
public static Matrix3d CreateScale(double x, double y, double z)
Parameters
| Type | Name | Description |
|---|---|---|
| double | x | Scale factor for the x axis. |
| double | y | Scale factor for the y axis. |
| double | z | Scale factor for the z axis. |
Returns
| Type | Description |
|---|---|
| Matrix3d | A scale matrix. |
CreateScale(double, double, double, out Matrix3d)
Creates a scale matrix.
Declaration
public static void CreateScale(double x, double y, double z, out Matrix3d result)
Parameters
| Type | Name | Description |
|---|---|---|
| double | x | Scale factor for the x axis. |
| double | y | Scale factor for the y axis. |
| double | z | Scale factor for the z axis. |
| Matrix3d | result | A scale matrix. |
CreateSwizzle(int, int, int)
Create a swizzle matrix that can be used to change the row order of matrices.
Declaration
public static Matrix3d CreateSwizzle(int rowForRow0, int rowForRow1, int rowForRow2)
Parameters
| Type | Name | Description |
|---|---|---|
| int | rowForRow0 | Which row to place in Row0. |
| int | rowForRow1 | Which row to place in Row1. |
| int | rowForRow2 | Which row to place in Row2. |
Returns
| Type | Description |
|---|---|
| Matrix3d | The resulting swizzle matrix. |
Remarks
If you are looking to swizzle vectors there are properties like Zyx that can do this more effectively.
CreateSwizzle(int, int, int, out Matrix3d)
Create a swizzle matrix that can be used to change the row order of matrices.
Declaration
public static void CreateSwizzle(int rowForRow0, int rowForRow1, int rowForRow2, out Matrix3d result)
Parameters
| Type | Name | Description |
|---|---|---|
| int | rowForRow0 | Which row to place in Row0. |
| int | rowForRow1 | Which row to place in Row1. |
| int | rowForRow2 | Which row to place in Row2. |
| Matrix3d | result | The resulting swizzle matrix. |
Remarks
If you are looking to swizzle vectors there are properties like Zyx that can do this more effectively.
Equals(Matrix3d)
Indicates whether the current matrix is equal to another matrix.
Declaration
[Pure]
public readonly bool Equals(Matrix3d other)
Parameters
| Type | Name | Description |
|---|---|---|
| Matrix3d | other | A matrix to compare with this matrix. |
Returns
| Type | Description |
|---|---|
| bool | true if the current matrix is equal to the matrix parameter; otherwise, false. |
Equals(object)
Indicates whether this instance and a specified object are equal.
Declaration
[Pure]
public override readonly bool Equals(object obj)
Parameters
| Type | Name | Description |
|---|---|---|
| object | obj | The object to compare to. |
Returns
| Type | Description |
|---|---|
| bool | True if the instances are equal; false otherwise. |
Overrides
ExtractRotation(bool)
Returns the rotation component of this instance. Quite slow.
Declaration
[Pure]
public readonly Quaterniond ExtractRotation(bool rowNormalize = true)
Parameters
| Type | Name | Description |
|---|---|---|
| bool | rowNormalize | Whether the method should row-normalize (i.e. remove scale from) the Matrix. Pass false if you know it's already normalized. |
Returns
| Type | Description |
|---|---|
| Quaterniond | The rotation. |
ExtractScale()
Returns the scale component of this instance.
Declaration
public readonly Vector3d ExtractScale()
Returns
| Type | Description |
|---|---|
| Vector3d | The scale components. |
GetHashCode()
Returns the hashcode for this instance.
Declaration
public override readonly int GetHashCode()
Returns
| Type | Description |
|---|---|
| int | A System.Int32 containing the unique hashcode for this instance. |
Overrides
Invert()
Converts this instance into its inverse.
Declaration
public void Invert()
Invert(Matrix3d)
Calculate the inverse of the given matrix.
Declaration
[Pure]
public static Matrix3d Invert(Matrix3d mat)
Parameters
| Type | Name | Description |
|---|---|---|
| Matrix3d | mat | The matrix to invert. |
Returns
| Type | Description |
|---|---|
| Matrix3d | The inverse of the given matrix. |
Exceptions
| Type | Condition |
|---|---|
| InvalidOperationException | Thrown if the Matrix4 is singular. |
Invert(in Matrix3d, out Matrix3d)
Calculate the inverse of the given matrix.
Declaration
public static void Invert(in Matrix3d matrix, out Matrix3d result)
Parameters
| Type | Name | Description |
|---|---|---|
| Matrix3d | matrix | The matrix to invert. |
| Matrix3d | result | The inverse of the given matrix if it has one, or the input if it is singular. |
Exceptions
| Type | Condition |
|---|---|
| InvalidOperationException | Thrown if the Matrix3d is singular. |
Inverted()
Returns an inverted copy of this instance.
Declaration
public readonly Matrix3d Inverted()
Returns
| Type | Description |
|---|---|
| Matrix3d | The inverted copy. |
Remarks
If the matrix is singular this function does not throw an exception, instead it returns the original un-inverted matrix.
Mult(Matrix3d, Matrix3d)
Multiplies two instances.
Declaration
[Pure]
public static Matrix3d Mult(Matrix3d left, Matrix3d right)
Parameters
| Type | Name | Description |
|---|---|---|
| Matrix3d | left | The left operand of the multiplication. |
| Matrix3d | right | The right operand of the multiplication. |
Returns
| Type | Description |
|---|---|
| Matrix3d | A new instance that is the result of the multiplication. |
Mult(Matrix3d, Matrix3x2d)
Multiplies two instances.
Declaration
[Pure]
public static Matrix3x2d Mult(Matrix3d left, Matrix3x2d right)
Parameters
| Type | Name | Description |
|---|---|---|
| Matrix3d | left | The left operand of the multiplication. |
| Matrix3x2d | right | The right operand of the multiplication. |
Returns
| Type | Description |
|---|---|
| Matrix3x2d | A new instance that is the result of the multiplication. |
Mult(Matrix3d, Matrix3x4d)
Multiplies two instances.
Declaration
[Pure]
public static Matrix3x4d Mult(Matrix3d left, Matrix3x4d right)
Parameters
| Type | Name | Description |
|---|---|---|
| Matrix3d | left | The left operand of the multiplication. |
| Matrix3x4d | right | The right operand of the multiplication. |
Returns
| Type | Description |
|---|---|
| Matrix3x4d | A new instance that is the result of the multiplication. |
Mult(Matrix3d, double)
Multiplies and instance by a scalar.
Declaration
[Pure]
public static Matrix3d Mult(Matrix3d left, double right)
Parameters
| Type | Name | Description |
|---|---|---|
| Matrix3d | left | The left operand of the multiplication. |
| double | right | The right operand of the multiplication. |
Returns
| Type | Description |
|---|---|
| Matrix3d | A new instance that is the result of the multiplication. |
Mult(in Matrix3d, in Matrix3d, out Matrix3d)
Multiplies two instances.
Declaration
public static void Mult(in Matrix3d left, in Matrix3d right, out Matrix3d result)
Parameters
| Type | Name | Description |
|---|---|---|
| Matrix3d | left | The left operand of the multiplication. |
| Matrix3d | right | The right operand of the multiplication. |
| Matrix3d | result | A new instance that is the result of the multiplication. |
Mult(in Matrix3d, in Matrix3x2d, out Matrix3x2d)
Multiplies two instances.
Declaration
public static void Mult(in Matrix3d left, in Matrix3x2d right, out Matrix3x2d result)
Parameters
| Type | Name | Description |
|---|---|---|
| Matrix3d | left | The left operand of the multiplication. |
| Matrix3x2d | right | The right operand of the multiplication. |
| Matrix3x2d | result | A new instance that is the result of the multiplication. |
Mult(in Matrix3d, in Matrix3x4d, out Matrix3x4d)
Multiplies two instances.
Declaration
public static void Mult(in Matrix3d left, in Matrix3x4d right, out Matrix3x4d result)
Parameters
| Type | Name | Description |
|---|---|---|
| Matrix3d | left | The left operand of the multiplication. |
| Matrix3x4d | right | The right operand of the multiplication. |
| Matrix3x4d | result | A new instance that is the result of the multiplication. |
Mult(in Matrix3d, double, out Matrix3d)
Multiplies an instance by a scalar.
Declaration
public static void Mult(in Matrix3d left, double right, out Matrix3d result)
Parameters
| Type | Name | Description |
|---|---|---|
| Matrix3d | left | The left operand of the multiplication. |
| double | right | The right operand of the multiplication. |
| Matrix3d | result | A new instance that is the result of the multiplication. |
Normalize()
Divides each element in the Matrix by the Determinant.
Declaration
public void Normalize()
Normalized()
Returns a normalized copy of this instance.
Declaration
public readonly Matrix3d Normalized()
Returns
| Type | Description |
|---|---|
| Matrix3d | The normalized copy. |
Subtract(Matrix3d, Matrix3d)
Subtracts two instances.
Declaration
[Pure]
public static Matrix3d Subtract(Matrix3d left, Matrix3d right)
Parameters
| Type | Name | Description |
|---|---|---|
| Matrix3d | left | The left operand of the subtraction. |
| Matrix3d | right | The right operand of the subtraction. |
Returns
| Type | Description |
|---|---|
| Matrix3d | A new instance that is the result of the subtraction. |
Subtract(in Matrix3d, in Matrix3d, out Matrix3d)
Subtracts two instances.
Declaration
public static void Subtract(in Matrix3d left, in Matrix3d right, out Matrix3d result)
Parameters
| Type | Name | Description |
|---|---|---|
| Matrix3d | left | The left operand of the subtraction. |
| Matrix3d | right | The right operand of the subtraction. |
| Matrix3d | result | A new instance that is the result of the subtraction. |
Swizzle(Matrix3d, int, int, int)
Swizzles a matrix, i.e. switches rows of the matrix.
Declaration
public static Matrix3d Swizzle(Matrix3d mat, int rowForRow0, int rowForRow1, int rowForRow2)
Parameters
| Type | Name | Description |
|---|---|---|
| Matrix3d | mat | The matrix to swizzle. |
| int | rowForRow0 | Which row to place in Row0. |
| int | rowForRow1 | Which row to place in Row1. |
| int | rowForRow2 | Which row to place in Row2. |
Returns
| Type | Description |
|---|---|
| Matrix3d | The swizzled matrix. |
Exceptions
| Type | Condition |
|---|---|
| IndexOutOfRangeException | If any of the rows are outside of the range [0, 2]. |
Swizzle(in Matrix3d, int, int, int, out Matrix3d)
Swizzles a matrix, i.e. switches rows of the matrix.
Declaration
public static void Swizzle(in Matrix3d mat, int rowForRow0, int rowForRow1, int rowForRow2, out Matrix3d result)
Parameters
| Type | Name | Description |
|---|---|---|
| Matrix3d | mat | The matrix to swizzle. |
| int | rowForRow0 | Which row to place in Row0. |
| int | rowForRow1 | Which row to place in Row1. |
| int | rowForRow2 | Which row to place in Row2. |
| Matrix3d | result | The swizzled matrix. |
Exceptions
| Type | Condition |
|---|---|
| IndexOutOfRangeException | If any of the rows are outside of the range [0, 2]. |
Swizzle(int, int, int)
Swizzles this instance. Switches places of the rows of the matrix.
Declaration
public void Swizzle(int rowForRow0, int rowForRow1, int rowForRow2)
Parameters
| Type | Name | Description |
|---|---|---|
| int | rowForRow0 | Which row to place in Row0. |
| int | rowForRow1 | Which row to place in Row1. |
| int | rowForRow2 | Which row to place in Row2. |
Swizzled(int, int, int)
Returns a swizzled copy of this instance.
Declaration
public readonly Matrix3d Swizzled(int rowForRow0, int rowForRow1, int rowForRow2)
Parameters
| Type | Name | Description |
|---|---|---|
| int | rowForRow0 | Which row to place in Row0. |
| int | rowForRow1 | Which row to place in Row1. |
| int | rowForRow2 | Which row to place in Row2. |
Returns
| Type | Description |
|---|---|
| Matrix3d | The swizzled copy. |
ToString()
Returns a System.String that represents the current Matrix3d.
Declaration
public override readonly string ToString()
Returns
| Type | Description |
|---|---|
| string | The string representation of the matrix. |
Overrides
ToString(IFormatProvider)
Formats the value of the current instance using the specified format.
Declaration
public readonly string ToString(IFormatProvider formatProvider)
Parameters
| Type | Name | Description |
|---|---|---|
| IFormatProvider | formatProvider | The provider to use to format the value. -or- A null reference ( |
Returns
| Type | Description |
|---|---|
| string | The value of the current instance in the specified format. |
ToString(string)
Formats the value of the current instance using the specified format.
Declaration
public readonly string ToString(string format)
Parameters
| Type | Name | Description |
|---|---|---|
| string | format | The format to use. -or- A null reference ( |
Returns
| Type | Description |
|---|---|
| string | The value of the current instance in the specified format. |
ToString(string, IFormatProvider)
Formats the value of the current instance using the specified format.
Declaration
public readonly string ToString(string format, IFormatProvider formatProvider)
Parameters
| Type | Name | Description |
|---|---|---|
| string | format | The format to use. -or- A null reference ( |
| IFormatProvider | formatProvider | The provider to use to format the value. -or- A null reference ( |
Returns
| Type | Description |
|---|---|
| string | The value of the current instance in the specified format. |
Transpose()
Converts this instance into its transpose.
Declaration
public void Transpose()
Transpose(Matrix3d)
Calculate the transpose of the given matrix.
Declaration
[Pure]
public static Matrix3d Transpose(Matrix3d mat)
Parameters
| Type | Name | Description |
|---|---|---|
| Matrix3d | mat | The matrix to transpose. |
Returns
| Type | Description |
|---|---|
| Matrix3d | The transpose of the given matrix. |
Transpose(in Matrix3d, out Matrix3d)
Calculate the transpose of the given matrix.
Declaration
public static void Transpose(in Matrix3d mat, out Matrix3d result)
Parameters
| Type | Name | Description |
|---|---|---|
| Matrix3d | mat | The matrix to transpose. |
| Matrix3d | result | The result of the calculation. |
Transposed()
Returns a transposed copy of this instance.
Declaration
public readonly Matrix3d Transposed()
Returns
| Type | Description |
|---|---|
| Matrix3d | The transposed copy. |
Operators
operator +(Matrix3d, Matrix3d)
Matrix addition.
Declaration
[Pure]
public static Matrix3d operator +(Matrix3d left, Matrix3d right)
Parameters
| Type | Name | Description |
|---|---|---|
| Matrix3d | left | left-hand operand. |
| Matrix3d | right | right-hand operand. |
Returns
| Type | Description |
|---|---|
| Matrix3d | A new Matrix3d which holds the result of the addition. |
operator ==(Matrix3d, Matrix3d)
Compares two instances for equality.
Declaration
[Pure]
public static bool operator ==(Matrix3d left, Matrix3d right)
Parameters
| Type | Name | Description |
|---|---|---|
| Matrix3d | left | The first instance. |
| Matrix3d | right | The second instance. |
Returns
| Type | Description |
|---|---|
| bool | True, if left equals right; false otherwise. |
operator !=(Matrix3d, Matrix3d)
Compares two instances for inequality.
Declaration
[Pure]
public static bool operator !=(Matrix3d left, Matrix3d right)
Parameters
| Type | Name | Description |
|---|---|---|
| Matrix3d | left | The first instance. |
| Matrix3d | right | The second instance. |
Returns
| Type | Description |
|---|---|
| bool | True, if left does not equal right; false otherwise. |
operator *(Matrix3d, Matrix3d)
Matrix multiplication.
Declaration
[Pure]
public static Matrix3d operator *(Matrix3d left, Matrix3d right)
Parameters
| Type | Name | Description |
|---|---|---|
| Matrix3d | left | left-hand operand. |
| Matrix3d | right | right-hand operand. |
Returns
| Type | Description |
|---|---|
| Matrix3d | A new Matrix3d which holds the result of the multiplication. |
operator *(Matrix3d, Matrix3x2d)
Matrix multiplication.
Declaration
[Pure]
public static Matrix3x2d operator *(Matrix3d left, Matrix3x2d right)
Parameters
| Type | Name | Description |
|---|---|---|
| Matrix3d | left | left-hand operand. |
| Matrix3x2d | right | right-hand operand. |
Returns
| Type | Description |
|---|---|
| Matrix3x2d | A new Matrix3x2d which holds the result of the multiplication. |
operator *(Matrix3d, Matrix3x4d)
Matrix multiplication.
Declaration
[Pure]
public static Matrix3x4d operator *(Matrix3d left, Matrix3x4d right)
Parameters
| Type | Name | Description |
|---|---|---|
| Matrix3d | left | left-hand operand. |
| Matrix3x4d | right | right-hand operand. |
Returns
| Type | Description |
|---|---|
| Matrix3x4d | A new Matrix3x4d which holds the result of the multiplication. |
operator *(Matrix3d, Vector3d)
Transform a Vector by the given Matrix using right-handed notation.
Declaration
[Pure]
public static Vector3d operator *(Matrix3d mat, Vector3d vec)
Parameters
| Type | Name | Description |
|---|---|---|
| Matrix3d | mat | The desired transformation. |
| Vector3d | vec | The vector to transform. |
Returns
| Type | Description |
|---|---|
| Vector3d | The transformed vector. |
operator *(Matrix3d, double)
Scalar multiplication.
Declaration
[Pure]
public static Matrix3d operator *(Matrix3d left, double right)
Parameters
| Type | Name | Description |
|---|---|---|
| Matrix3d | left | left-hand operand. |
| double | right | right-hand operand. |
Returns
| Type | Description |
|---|---|
| Matrix3d | A new Matrix3d which holds the result of the multiplication. |
operator *(double, Matrix3d)
Scalar multiplication.
Declaration
[Pure]
public static Matrix3d operator *(double left, Matrix3d right)
Parameters
| Type | Name | Description |
|---|---|---|
| double | left | left-hand operand. |
| Matrix3d | right | right-hand operand. |
Returns
| Type | Description |
|---|---|
| Matrix3d | A new Matrix3d which holds the result of the multiplication. |
operator -(Matrix3d, Matrix3d)
Matrix subtraction.
Declaration
[Pure]
public static Matrix3d operator -(Matrix3d left, Matrix3d right)
Parameters
| Type | Name | Description |
|---|---|---|
| Matrix3d | left | left-hand operand. |
| Matrix3d | right | right-hand operand. |
Returns
| Type | Description |
|---|---|
| Matrix3d | A new Matrix3d which holds the result of the subtraction. |