Struct Matrix3
Represents a 3x3 matrix containing 3D rotation and scale.
Inherited Members
Namespace: OpenTK.Mathematics
Assembly: OpenTK.Mathematics.dll
Syntax
[Serializable]
public struct Matrix3 : IEquatable<Matrix3>, IFormattable
Constructors
Matrix3(Matrix4)
Initializes a new instance of the Matrix3 struct.
Declaration
public Matrix3(Matrix4 matrix)
Parameters
Type | Name | Description |
---|---|---|
Matrix4 | matrix | A Matrix4 to take the upper-left 3x3 from. |
Matrix3(Vector3, Vector3, Vector3)
Initializes a new instance of the Matrix3 struct.
Declaration
public Matrix3(Vector3 row0, Vector3 row1, Vector3 row2)
Parameters
Type | Name | Description |
---|---|---|
Vector3 | row0 | Top row of the matrix. |
Vector3 | row1 | Second row of the matrix. |
Vector3 | row2 | Bottom row of the matrix. |
Matrix3(float, float, float, float, float, float, float, float, float)
Initializes a new instance of the Matrix3 struct.
Declaration
public Matrix3(float m00, float m01, float m02, float m10, float m11, float m12, float m20, float m21, float m22)
Parameters
Type | Name | Description |
---|---|---|
float | m00 | First item of the first row of the matrix. |
float | m01 | Second item of the first row of the matrix. |
float | m02 | Third item of the first row of the matrix. |
float | m10 | First item of the second row of the matrix. |
float | m11 | Second item of the second row of the matrix. |
float | m12 | Third item of the second row of the matrix. |
float | m20 | First item of the third row of the matrix. |
float | m21 | Second item of the third row of the matrix. |
float | m22 | Third item of the third row of the matrix. |
Fields
Identity
The identity matrix.
Declaration
public static readonly Matrix3 Identity
Field Value
Type | Description |
---|---|
Matrix3 |
Row0
First row of the matrix.
Declaration
public Vector3 Row0
Field Value
Type | Description |
---|---|
Vector3 |
Row1
Second row of the matrix.
Declaration
public Vector3 Row1
Field Value
Type | Description |
---|---|
Vector3 |
Row2
Third row of the matrix.
Declaration
public Vector3 Row2
Field Value
Type | Description |
---|---|
Vector3 |
Zero
The zero matrix.
Declaration
public static readonly Matrix3 Zero
Field Value
Type | Description |
---|---|
Matrix3 |
Properties
Column0
Gets the first column of this matrix.
Declaration
public Vector3 Column0 { readonly get; set; }
Property Value
Type | Description |
---|---|
Vector3 |
Column1
Gets the second column of this matrix.
Declaration
public Vector3 Column1 { readonly get; set; }
Property Value
Type | Description |
---|---|
Vector3 |
Column2
Gets the third column of this matrix.
Declaration
public Vector3 Column2 { readonly get; set; }
Property Value
Type | Description |
---|---|
Vector3 |
Determinant
Gets the determinant of this matrix.
Declaration
public readonly float Determinant { get; }
Property Value
Type | Description |
---|---|
float |
Diagonal
Gets or sets the values along the main diagonal of the matrix.
Declaration
public Vector3 Diagonal { readonly get; set; }
Property Value
Type | Description |
---|---|
Vector3 |
this[int, int]
Gets or sets the value at a specified row and column.
Declaration
public float this[int rowIndex, int columnIndex] { readonly get; set; }
Parameters
Type | Name | Description |
---|---|---|
int | rowIndex | The index of the row. |
int | columnIndex | The index of the column. |
Property Value
Type | Description |
---|---|
float | The element at the given row and column index. |
M11
Gets or sets the value at row 1, column 1 of this instance.
Declaration
public float M11 { readonly get; set; }
Property Value
Type | Description |
---|---|
float |
M12
Gets or sets the value at row 1, column 2 of this instance.
Declaration
public float M12 { readonly get; set; }
Property Value
Type | Description |
---|---|
float |
M13
Gets or sets the value at row 1, column 3 of this instance.
Declaration
public float M13 { readonly get; set; }
Property Value
Type | Description |
---|---|
float |
M21
Gets or sets the value at row 2, column 1 of this instance.
Declaration
public float M21 { readonly get; set; }
Property Value
Type | Description |
---|---|
float |
M22
Gets or sets the value at row 2, column 2 of this instance.
Declaration
public float M22 { readonly get; set; }
Property Value
Type | Description |
---|---|
float |
M23
Gets or sets the value at row 2, column 3 of this instance.
Declaration
public float M23 { readonly get; set; }
Property Value
Type | Description |
---|---|
float |
M31
Gets or sets the value at row 3, column 1 of this instance.
Declaration
public float M31 { readonly get; set; }
Property Value
Type | Description |
---|---|
float |
M32
Gets or sets the value at row 3, column 2 of this instance.
Declaration
public float M32 { readonly get; set; }
Property Value
Type | Description |
---|---|
float |
M33
Gets or sets the value at row 3, column 3 of this instance.
Declaration
public float M33 { readonly get; set; }
Property Value
Type | Description |
---|---|
float |
Trace
Gets the trace of the matrix, the sum of the values along the diagonal.
Declaration
public readonly float Trace { get; }
Property Value
Type | Description |
---|---|
float |
Methods
Add(Matrix3, Matrix3)
Adds two instances.
Declaration
[Pure]
public static Matrix3 Add(Matrix3 left, Matrix3 right)
Parameters
Type | Name | Description |
---|---|---|
Matrix3 | left | The left operand of the addition. |
Matrix3 | right | The right operand of the addition. |
Returns
Type | Description |
---|---|
Matrix3 | A new instance that is the result of the addition. |
Add(in Matrix3, in Matrix3, out Matrix3)
Adds two instances.
Declaration
public static void Add(in Matrix3 left, in Matrix3 right, out Matrix3 result)
Parameters
Type | Name | Description |
---|---|---|
Matrix3 | left | The left operand of the addition. |
Matrix3 | right | The right operand of the addition. |
Matrix3 | result | A new instance that is the result of the addition. |
ClearRotation()
Returns a copy of this Matrix3 without rotation.
Declaration
public readonly Matrix3 ClearRotation()
Returns
Type | Description |
---|---|
Matrix3 | The matrix without rotation. |
ClearScale()
Returns a copy of this Matrix3 without scale.
Declaration
public readonly Matrix3 ClearScale()
Returns
Type | Description |
---|---|
Matrix3 | The matrix without scaling. |
CreateFromAxisAngle(Vector3, float)
Build a rotation matrix from the specified axis/angle rotation.
Declaration
[Pure]
public static Matrix3 CreateFromAxisAngle(Vector3 axis, float angle)
Parameters
Type | Name | Description |
---|---|---|
Vector3 | axis | The axis to rotate about. |
float | angle | Angle in radians to rotate counter-clockwise (looking in the direction of the given axis). |
Returns
Type | Description |
---|---|
Matrix3 | A matrix instance. |
CreateFromAxisAngle(Vector3, float, out Matrix3)
Build a rotation matrix from the specified axis/angle rotation.
Declaration
public static void CreateFromAxisAngle(Vector3 axis, float angle, out Matrix3 result)
Parameters
Type | Name | Description |
---|---|---|
Vector3 | axis | The axis to rotate about. |
float | angle | Angle in radians to rotate counter-clockwise (looking in the direction of the given axis). |
Matrix3 | result | A matrix instance. |
CreateFromQuaternion(Quaternion)
Build a rotation matrix from the specified quaternion.
Declaration
[Pure]
public static Matrix3 CreateFromQuaternion(Quaternion q)
Parameters
Type | Name | Description |
---|---|---|
Quaternion | q | Quaternion to translate. |
Returns
Type | Description |
---|---|
Matrix3 | A matrix instance. |
CreateFromQuaternion(in Quaternion, out Matrix3)
Build a rotation matrix from the specified quaternion.
Declaration
public static void CreateFromQuaternion(in Quaternion q, out Matrix3 result)
Parameters
Type | Name | Description |
---|---|---|
Quaternion | q | Quaternion to translate. |
Matrix3 | result | Matrix result. |
CreateRotationX(float)
Builds a rotation matrix for a rotation around the x-axis.
Declaration
[Pure]
public static Matrix3 CreateRotationX(float angle)
Parameters
Type | Name | Description |
---|---|---|
float | angle | The counter-clockwise angle in radians. |
Returns
Type | Description |
---|---|
Matrix3 | The resulting Matrix3 instance. |
CreateRotationX(float, out Matrix3)
Builds a rotation matrix for a rotation around the x-axis.
Declaration
public static void CreateRotationX(float angle, out Matrix3 result)
Parameters
Type | Name | Description |
---|---|---|
float | angle | The counter-clockwise angle in radians. |
Matrix3 | result | The resulting Matrix3 instance. |
CreateRotationY(float)
Builds a rotation matrix for a rotation around the y-axis.
Declaration
[Pure]
public static Matrix3 CreateRotationY(float angle)
Parameters
Type | Name | Description |
---|---|---|
float | angle | The counter-clockwise angle in radians. |
Returns
Type | Description |
---|---|
Matrix3 | The resulting Matrix3 instance. |
CreateRotationY(float, out Matrix3)
Builds a rotation matrix for a rotation around the y-axis.
Declaration
public static void CreateRotationY(float angle, out Matrix3 result)
Parameters
Type | Name | Description |
---|---|---|
float | angle | The counter-clockwise angle in radians. |
Matrix3 | result | The resulting Matrix3 instance. |
CreateRotationZ(float)
Builds a rotation matrix for a rotation around the z-axis.
Declaration
[Pure]
public static Matrix3 CreateRotationZ(float angle)
Parameters
Type | Name | Description |
---|---|---|
float | angle | The counter-clockwise angle in radians. |
Returns
Type | Description |
---|---|
Matrix3 | The resulting Matrix3 instance. |
CreateRotationZ(float, out Matrix3)
Builds a rotation matrix for a rotation around the z-axis.
Declaration
public static void CreateRotationZ(float angle, out Matrix3 result)
Parameters
Type | Name | Description |
---|---|---|
float | angle | The counter-clockwise angle in radians. |
Matrix3 | result | The resulting Matrix3 instance. |
CreateScale(Vector3)
Creates a scale matrix.
Declaration
[Pure]
public static Matrix3 CreateScale(Vector3 scale)
Parameters
Type | Name | Description |
---|---|---|
Vector3 | scale | Scale factors for the x, y, and z axes. |
Returns
Type | Description |
---|---|
Matrix3 | A scale matrix. |
CreateScale(in Vector3, out Matrix3)
Creates a scale matrix.
Declaration
public static void CreateScale(in Vector3 scale, out Matrix3 result)
Parameters
Type | Name | Description |
---|---|---|
Vector3 | scale | Scale factors for the x, y, and z axes. |
Matrix3 | result | A scale matrix. |
CreateScale(float)
Creates a scale matrix.
Declaration
[Pure]
public static Matrix3 CreateScale(float scale)
Parameters
Type | Name | Description |
---|---|---|
float | scale | Single scale factor for the x, y, and z axes. |
Returns
Type | Description |
---|---|
Matrix3 | A scale matrix. |
CreateScale(float, out Matrix3)
Creates a scale matrix.
Declaration
public static void CreateScale(float scale, out Matrix3 result)
Parameters
Type | Name | Description |
---|---|---|
float | scale | Single scale factor for the x, y, and z axes. |
Matrix3 | result | A scale matrix. |
CreateScale(float, float, float)
Creates a scale matrix.
Declaration
[Pure]
public static Matrix3 CreateScale(float x, float y, float z)
Parameters
Type | Name | Description |
---|---|---|
float | x | Scale factor for the x axis. |
float | y | Scale factor for the y axis. |
float | z | Scale factor for the z axis. |
Returns
Type | Description |
---|---|
Matrix3 | A scale matrix. |
CreateScale(float, float, float, out Matrix3)
Creates a scale matrix.
Declaration
public static void CreateScale(float x, float y, float z, out Matrix3 result)
Parameters
Type | Name | Description |
---|---|---|
float | x | Scale factor for the x axis. |
float | y | Scale factor for the y axis. |
float | z | Scale factor for the z axis. |
Matrix3 | result | A scale matrix. |
CreateSwizzle(int, int, int)
Create a swizzle matrix that can be used to change the row order of matrices.
Declaration
public static Matrix3 CreateSwizzle(int rowForRow0, int rowForRow1, int rowForRow2)
Parameters
Type | Name | Description |
---|---|---|
int | rowForRow0 | Which row to place in Row0. |
int | rowForRow1 | Which row to place in Row1. |
int | rowForRow2 | Which row to place in Row2. |
Returns
Type | Description |
---|---|
Matrix3 | The resulting swizzle matrix. |
Remarks
If you are looking to swizzle vectors there are properties like Zyx that can do this more effectively.
CreateSwizzle(int, int, int, out Matrix3)
Create a swizzle matrix that can be used to change the row order of matrices.
Declaration
public static void CreateSwizzle(int rowForRow0, int rowForRow1, int rowForRow2, out Matrix3 result)
Parameters
Type | Name | Description |
---|---|---|
int | rowForRow0 | Which row to place in Row0. |
int | rowForRow1 | Which row to place in Row1. |
int | rowForRow2 | Which row to place in Row2. |
Matrix3 | result | The resulting swizzle matrix. |
Remarks
If you are looking to swizzle vectors there are properties like Zyx that can do this more effectively.
Equals(Matrix3)
Indicates whether the current matrix is equal to another matrix.
Declaration
[Pure]
public readonly bool Equals(Matrix3 other)
Parameters
Type | Name | Description |
---|---|---|
Matrix3 | other | A matrix to compare with this matrix. |
Returns
Type | Description |
---|---|
bool | true if the current matrix is equal to the matrix parameter; otherwise, false. |
Equals(object)
Indicates whether this instance and a specified object are equal.
Declaration
[Pure]
public override readonly bool Equals(object obj)
Parameters
Type | Name | Description |
---|---|---|
object | obj | The object to compare to. |
Returns
Type | Description |
---|---|
bool | True if the instances are equal; false otherwise. |
Overrides
ExtractRotation(bool)
Returns the rotation component of this instance. Quite slow.
Declaration
public readonly Quaternion ExtractRotation(bool rowNormalize = true)
Parameters
Type | Name | Description |
---|---|---|
bool | rowNormalize | Whether the method should row-normalize (i.e. remove scale from) the Matrix. Pass false if you know it's already normalized. |
Returns
Type | Description |
---|---|
Quaternion | The rotation. |
ExtractScale()
Returns the scale component of this instance.
Declaration
public readonly Vector3 ExtractScale()
Returns
Type | Description |
---|---|
Vector3 | The scale components. |
GetHashCode()
Returns the hashcode for this instance.
Declaration
public override readonly int GetHashCode()
Returns
Type | Description |
---|---|
int | A System.Int32 containing the unique hashcode for this instance. |
Overrides
Invert()
Converts this instance into its inverse.
Declaration
public void Invert()
Invert(Matrix3)
Calculate the inverse of the given matrix.
Declaration
[Pure]
public static Matrix3 Invert(Matrix3 mat)
Parameters
Type | Name | Description |
---|---|---|
Matrix3 | mat | The matrix to invert. |
Returns
Type | Description |
---|---|
Matrix3 | The inverse of the given matrix. |
Exceptions
Type | Condition |
---|---|
InvalidOperationException | Thrown if the Matrix4 is singular. |
Invert(in Matrix3, out Matrix3)
Calculate the inverse of the given matrix.
Declaration
public static void Invert(in Matrix3 matrix, out Matrix3 result)
Parameters
Type | Name | Description |
---|---|---|
Matrix3 | matrix | The matrix to invert. |
Matrix3 | result | The inverse of the given matrix if it has one, or the input if it is singular. |
Exceptions
Type | Condition |
---|---|
InvalidOperationException | Thrown if the Matrix3 is singular. |
Inverted()
Returns an inverted copy of this instance.
Declaration
public readonly Matrix3 Inverted()
Returns
Type | Description |
---|---|
Matrix3 | The inverted copy. |
Remarks
If the matrix is singular this function does not throw an exception, instead it returns the original un-inverted matrix.
Mult(Matrix3, Matrix3)
Multiplies two instances.
Declaration
[Pure]
public static Matrix3 Mult(Matrix3 left, Matrix3 right)
Parameters
Type | Name | Description |
---|---|---|
Matrix3 | left | The left operand of the multiplication. |
Matrix3 | right | The right operand of the multiplication. |
Returns
Type | Description |
---|---|
Matrix3 | A new instance that is the result of the multiplication. |
Mult(in Matrix3, in Matrix3, out Matrix3)
Multiplies two instances.
Declaration
public static void Mult(in Matrix3 left, in Matrix3 right, out Matrix3 result)
Parameters
Type | Name | Description |
---|---|---|
Matrix3 | left | The left operand of the multiplication. |
Matrix3 | right | The right operand of the multiplication. |
Matrix3 | result | A new instance that is the result of the multiplication. |
Normalize()
Divides each element in the Matrix by the Determinant.
Declaration
public void Normalize()
Normalized()
Returns a normalized copy of this instance.
Declaration
public readonly Matrix3 Normalized()
Returns
Type | Description |
---|---|
Matrix3 | The normalized copy. |
Swizzle(Matrix3, int, int, int)
Swizzles a matrix, i.e. switches rows of the matrix.
Declaration
public static Matrix3 Swizzle(Matrix3 mat, int rowForRow0, int rowForRow1, int rowForRow2)
Parameters
Type | Name | Description |
---|---|---|
Matrix3 | mat | The matrix to swizzle. |
int | rowForRow0 | Which row to place in Row0. |
int | rowForRow1 | Which row to place in Row1. |
int | rowForRow2 | Which row to place in Row2. |
Returns
Type | Description |
---|---|
Matrix3 | The swizzled matrix. |
Exceptions
Type | Condition |
---|---|
IndexOutOfRangeException | If any of the rows are outside of the range [0, 2]. |
Swizzle(in Matrix3, int, int, int, out Matrix3)
Swizzles a matrix, i.e. switches rows of the matrix.
Declaration
public static void Swizzle(in Matrix3 mat, int rowForRow0, int rowForRow1, int rowForRow2, out Matrix3 result)
Parameters
Type | Name | Description |
---|---|---|
Matrix3 | mat | The matrix to swizzle. |
int | rowForRow0 | Which row to place in Row0. |
int | rowForRow1 | Which row to place in Row1. |
int | rowForRow2 | Which row to place in Row2. |
Matrix3 | result | The swizzled matrix. |
Exceptions
Type | Condition |
---|---|
IndexOutOfRangeException | If any of the rows are outside of the range [0, 2]. |
Swizzle(int, int, int)
Swizzles this instance. Switches places of the rows of the matrix.
Declaration
public void Swizzle(int rowForRow0, int rowForRow1, int rowForRow2)
Parameters
Type | Name | Description |
---|---|---|
int | rowForRow0 | Which row to place in Row0. |
int | rowForRow1 | Which row to place in Row1. |
int | rowForRow2 | Which row to place in Row2. |
Swizzled(int, int, int)
Returns a swizzled copy of this instance.
Declaration
public readonly Matrix3 Swizzled(int rowForRow0, int rowForRow1, int rowForRow2)
Parameters
Type | Name | Description |
---|---|---|
int | rowForRow0 | Which row to place in Row0. |
int | rowForRow1 | Which row to place in Row1. |
int | rowForRow2 | Which row to place in Row2. |
Returns
Type | Description |
---|---|
Matrix3 | The swizzled copy. |
ToString()
Returns a System.String that represents the current Matrix3d.
Declaration
public override readonly string ToString()
Returns
Type | Description |
---|---|
string | The string representation of the matrix. |
Overrides
ToString(IFormatProvider)
Formats the value of the current instance using the specified format.
Declaration
public readonly string ToString(IFormatProvider formatProvider)
Parameters
Type | Name | Description |
---|---|---|
IFormatProvider | formatProvider | The provider to use to format the value. -or- A null reference ( |
Returns
Type | Description |
---|---|
string | The value of the current instance in the specified format. |
ToString(string)
Formats the value of the current instance using the specified format.
Declaration
public readonly string ToString(string format)
Parameters
Type | Name | Description |
---|---|---|
string | format | The format to use. -or- A null reference ( |
Returns
Type | Description |
---|---|
string | The value of the current instance in the specified format. |
ToString(string, IFormatProvider)
Formats the value of the current instance using the specified format.
Declaration
public readonly string ToString(string format, IFormatProvider formatProvider)
Parameters
Type | Name | Description |
---|---|---|
string | format | The format to use. -or- A null reference ( |
IFormatProvider | formatProvider | The provider to use to format the value. -or- A null reference ( |
Returns
Type | Description |
---|---|
string | The value of the current instance in the specified format. |
Transpose()
Converts this instance into its transpose.
Declaration
public void Transpose()
Transpose(Matrix3)
Calculate the transpose of the given matrix.
Declaration
[Pure]
public static Matrix3 Transpose(Matrix3 mat)
Parameters
Type | Name | Description |
---|---|---|
Matrix3 | mat | The matrix to transpose. |
Returns
Type | Description |
---|---|
Matrix3 | The transpose of the given matrix. |
Transpose(in Matrix3, out Matrix3)
Calculate the transpose of the given matrix.
Declaration
public static void Transpose(in Matrix3 mat, out Matrix3 result)
Parameters
Type | Name | Description |
---|---|---|
Matrix3 | mat | The matrix to transpose. |
Matrix3 | result | The result of the calculation. |
Transposed()
Returns a transposed copy of this instance.
Declaration
public readonly Matrix3 Transposed()
Returns
Type | Description |
---|---|
Matrix3 | The transposed copy. |
Operators
operator ==(Matrix3, Matrix3)
Compares two instances for equality.
Declaration
[Pure]
public static bool operator ==(Matrix3 left, Matrix3 right)
Parameters
Type | Name | Description |
---|---|---|
Matrix3 | left | The first instance. |
Matrix3 | right | The second instance. |
Returns
Type | Description |
---|---|
bool | True, if left equals right; false otherwise. |
operator !=(Matrix3, Matrix3)
Compares two instances for inequality.
Declaration
[Pure]
public static bool operator !=(Matrix3 left, Matrix3 right)
Parameters
Type | Name | Description |
---|---|---|
Matrix3 | left | The first instance. |
Matrix3 | right | The second instance. |
Returns
Type | Description |
---|---|
bool | True, if left does not equal right; false otherwise. |
operator *(Matrix3, Matrix3)
Matrix multiplication.
Declaration
[Pure]
public static Matrix3 operator *(Matrix3 left, Matrix3 right)
Parameters
Type | Name | Description |
---|---|---|
Matrix3 | left | left-hand operand. |
Matrix3 | right | right-hand operand. |
Returns
Type | Description |
---|---|
Matrix3 | A new Matrix3d which holds the result of the multiplication. |